Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Nameentity drops item
Event Lines <entity> drops <item>
Triggerswhen an entity drops an item.
Generated Examplesafter trident drops item:
after mob drops rose_bush:
Has PlayerWhen the entity dropping an item is a player. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Contexts<context.item> returns the ItemTag.
<context.entity> returns a EntityTag of the item.
<context.dropped_by> returns the EntityTag that dropped the item.
<context.location> returns a LocationTag of the item's location.
CancellableTrue - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false'
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupEntity
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/entity/EntityDropsItemScriptEvent.java#L18