Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Namechunk loads for the first time
Event Lines chunk loads (for the first time)
Triggerswhen a new chunk is loaded
Generated Examplesafter chunk loads:
Contexts<context.chunk> returns the loading chunk.
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupWorld
Warning(s)This event will fire *extremely* rapidly and often when using 'for the first time'.
When not using that, it will fire so rapidly that lag is almost guaranteed. Use with maximum caution.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/world/ChunkLoadScriptEvent.java#L12