Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Namebungee player joins network
Event Lines bungee player joins network
Triggerswhen a player joins the Bungee network (but has not yet entered a server).
Generated Exampleson bungee player joins network:
after bungee player joins network:
Has Playerwhen the player has been on this specific server before. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Contexts<context.name> returns the connecting player's name.
<context.uuid> returns the connecting player's UUID.
<context.ip> returns the connecting player's IP address.
<context.hostname> returns the virtual hostname that the player is connecting to.
GroupDepenizen
RequiresDepenizen, DepenizenBungee, BungeeCord
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/events/bungee/BungeePlayerJoinsScriptEvent.java#L16