Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Nameblock spreads
Event Lines block spreads
Triggerswhen a block spreads based on world conditions, EG, when fire spreads, or when mushrooms spread, or when vines grow.
Generated Exampleson block spreads:
after block spreads:
Switchestype:<block> to only run if the block spreading matches the material input.
Contexts<context.source_location> returns the LocationTag of the block that spread.
<context.location> returns the LocationTag of the new block.
<context.material> returns the MaterialTag of the block that spread.
CancellableTrue - This adds <context.cancelled> and determine 'cancelled' or 'cancelled:false'
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupBlock
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/events/block/BlockSpreadsScriptEvent.java#L14