Denizen Script Events


Events are a way to listen to things that happened on your server and respond to them through a script. These usually pair with 'world' script containers.
Learn about how events work in The Beginner's Guide.


Showing 1 out of 399 events...
Namearikeys key pressed
Event Lines arikeys key pressed
TriggersWhen a key is pressed by a client running AriKeys, if that key is in the AriKeys config.
Generated Examplesafter arikeys key pressed:
on arikeys key pressed:
Has PlayerAlways. - this adds switches 'flagged:<flag name>' + 'permission:<node>', in addition to the '<player>' link.
Switchesid:<id> to only process the event if the key ID matches the given text matcher.
Contexts<context.id> Returns the ID of the key that was pressed according to the AriKeys config, as a namespaced key.
Has LocationTrue - This adds the switches 'in:<area>', 'location_flagged:<flag>', ...
GroupDepenizen
RequiresDepenizen, AriKeys
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/events/arikeys/AriKeysKeyPressScriptEvent.java#L14