Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namespawner_type
ObjectLocationTag
InputEntityTag
Related Tags<LocationTag.spawner_type> Returns the type of entity spawned by a mob spawner, if any.
DescriptionSets the entity that a mob spawner will spawn.
Provide no input to unset (only on 1.20 and above).
Generated Example
- adjust <player.location> spawner_type:<player>
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/LocationTag.java#L4428