Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 557 mechanisms...
Namesize
ObjectEntityTag
InputElementTag(Number)
Related Tags<EntityTag.size> Returns the size of a slime-type entity or a Phantom (1-120). (...)
DescriptionSets the size of a slime-type entity or a Phantom (1-120).
If the entity is a PufferFish it sets the puff state (0-3).
Generated Example
- adjust <player> size:3
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntitySize.java#L74