Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 678 mechanisms...
Namepotion
ObjectEntityTag
InputItemTag
Related Tags<EntityTag.potion> (Property) Deprecated in favor of Property:EntityTag.potion_type for arrows, and Property:EntityTag.item for splash potions.
Description(Property) Deprecated in favor of Property:EntityTag.potion_type for arrows, and Property:EntityTag.item for splash potions.
Generated Example
- adjust <player> potion:stick
GroupProperties
Deprecateduse 'EntityTag.potion_type' for arrows, and 'EntityTag.item' for splash potions.
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityPotion.java#L19