Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameheight
ObjectEntityTag
InputElementTag(Decimal)
Related Tags<EntityTag.height> (Property) For a display entity, this is the height of it's culling box. The box will span from the entity's y to the entity's y + the height. (...)
Description(Property) For a display entity, this is the height of it's culling box. The box will span from the entity's y to the entity's y + the height.
The default value for these is 0, which disables culling entirely.
For an interaction entity, this is the height of it's bounding box (the area that can be interacted with).
Generated Example
- adjust <player> height:0
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityHeight.java#L11