Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 632 mechanisms...
Namematerial
ObjectEntityTag
InputMaterialTag
Related Tags<EntityTag.material> (Property) An entity's associated block material. (...)
Description(Property) An entity's associated block material.
For endermen, this is the block being held.
For minecarts, this is the block being carried.
For block displays, this is the block being displayed.
Generated Example
- adjust <player> material:iron_sword
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/entity/EntityMaterial.java#L16